Velvet sphere: a soft glowing orb gradient on deep indigo
Velvet sphere uses the Orb geometry, so the whole disc fills with color instead of leaving a shadowed half. Its bands run on a slight diagonal, from violet near the top through a blush pink midtone to salmon coral at the base, all set on a deep indigo background. Soft focus at 48 gives this orb its brushed, velvety edge.
Make it yours
Sharpen the silhouette
Soft focus 48 blurs the rim into the indigo. Lower it to around 20 and the orb gets a clean, planet-like outline; raise Film grain from 4 to 10 at the same time if you want the surface to feel printed rather than digital.
Stretch the gradient
Depth / light falloff at 60 packs the violet, pink and coral into fairly tight bands. Pull it down to 25 for a long, smooth blend across the orb, or lift it past 80 to squeeze the colors into crisp stripes.
FAQ
How is an orb different from the eclipse geometry?
An eclipse keeps its upper part in shadow and stacks its colors in level bands. The Orb geometry lights the full disc and angles the bands, so the color reads as a rounded, lit sphere. Velvet sphere pairs that with a low Light bloom of 38 for a matte, quiet glow.
How it works
Choose a light study
Start from one of 17 looks such as Spectral eclipse, Electric portal or Aurora curtain, or pick one of 8 starting geometries.
Refine the light
Adjust shape opening, light falloff, soft focus, light bloom, tonal contrast, exposure, diffusion and organic distortion, then drag the artwork to place its subject.
Color and use it
Set the background, first, second and light colors, press Play if you want movement, then sign in with a free UX Pilot account to use it on the canvas or export it.