3D console: the whole dashboard at a three quarter angle
3D console shows the same car panel from the angle its controls were rendered at, so the knurled knobs stand up off their tiles and the levers cast long shadows across the seams. The printed displays and the light rings lie flat on the plastic and slip behind the metal standing in front of them. Every control still works, with its own sound.
Make it yours
Flat again
Set View to From above to see the same panel straight down, with every display facing you and the tiles in a neat grid.
On a dark stage
Set Background to a deep graphite and the white panel stands out like a product shot, its lit bars and rings easy to read.
FAQ
Do the controls still work in 3D?
Yes. Each knob, lever and key takes the pointer over its own metal or tile, turns, flicks or presses as it does from above, and the displays follow it.
How it works
Pick a control
Choose the whole car console, a knob, a toggle lever or a key, then the view (3D or from above), the finish and the glyph.
Play with it
Turn, flick and press it right in the preview, with sound. Set the console’s displays, the size and the background color.
Take it with you
Sign in with a free UX Pilot account to download a PNG, a working HTML page with the sound, or put it on the UX Pilot canvas.